December 6, 2009 - 1:47 am
December 6, 2009 - 12:54 am
Bucky O’Hare is the video game adaptation of the 1982 film Blade Runner.
The game’s title character, Bucky O’Hare, is a replicant with a vendetta against the scientists who created him. None of the memories he has of being a space-travelling rabbit are his own – they’re merely creations, meant to give him a sense of rabbitmanity.
It’s your task to guide Bucky throughout 2019 Los Angeles. Can you determine which thoughts and memories are true and which were implanted? Can you find the scientists responsible?
It’s a thrilling journey as you meet love interests and explore the world through the eyes of a robot rabbit who is coming to grips with the fact that he wasn’t born in a cramped cage with hundreds of other rabbits – as he’d always thought.
In the end we discover that we’re all robotic rabbits at our core, and that love knows no bounds – not even the boundaries keeping robotic rabbits from making love to very real female escorts.
A mediocre side-scrolling platformer.
Final Score: 








Tags: Blade Runner, Bucky O'Hare, Space Posted in NES Quick Play
December 6, 2009 - 12:30 am
The most anticipated game of 1980 to be held-over for a more aesthetically pleasing 1985 release.
Battle City was originally released into the short-lived 45 rpm record world of gaming where it enjoyed much success, selling over zero copies. It was so successful that Namco decided to release an arcade port.
It is the arcade port that the Nintendo Entertainment System version is based on, and it truly captures the spirit and simulates the arcade by asking players to insert coins. Because of this feature, it also gives players the feeling of being eight-years-old once again and not possessing money, being left only to pound on the buttons with the hopes that someone may have inserted a quarter into the slot and forgotten about it – or engaging in some questionable activities behind the arcade with the hopes of procuring a quarter from their hairy, eastern European lover.
Due to the limitations of the NES, coins cannot be inserted. This doesn’t detract from the game, however, as players can bathe in the nostalgia of playing the game. Or not playing the game, as the case may be.
Sergei, come back to me.
Final Score: 








Posted in NES Quick Play
December 6, 2009 - 12:26 am
Sunsoft are back again with another surefire classic.
Blaster Master, the spiritual successor to 100-in-1 Contra Function 16, carries on where Contra Function 16 left off – by being a broken version of the game Contra. In this case they’ve replaced the soldier with an armored SUV, and the fun with shame.
As you drive around firing your cannon in one of five distinct directions you’ll quickly realize that the environments are all the same, as are the enemies.
The only excitement in the game is found by driving off the platforms and onto the lower level. Driving on this lower level for more than an instant will result in the explosion of your vehicle and the thrill of knowing you were on the edge, looking death in the eye.
And you didn’t blink.
Final Score: 








Tags: Cars, Racing, Sunsoft Posted in NES Quick Play
December 5, 2009 - 11:54 pm
December 5, 2009 - 11:43 pm